Distance driven in KM

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Walther001
Posts: 8
Joined: 10 Oct 2012, 19:12

Distance driven in KM

Post by Walther001 »

Hey guys,

Future request would be the distance driven and distance to drive.. A flip thru when changing the display.. That would be a great to have.. I am an RBR user and it does show on their display in the game so hopefully it should be doable..

Thanks again for the hard work!

Cheers,

Walther

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Bose321
Fanaleds developer
Posts: 1223
Joined: 18 Jul 2012, 17:00
Location: The Netherlands
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Re: Distance driven in KM

Post by Bose321 »

This feature would be only supported in that game, if it's possible at all, because I never heard of it before. Therefore I can't promise if it's worth it right now.
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DirkT
Fanaleds developer
Posts: 489
Joined: 18 Jul 2012, 23:29

Re: Distance driven in KM

Post by DirkT »

Can't work in its current form, we're using a third party method to read telemetry data out of RBR. Only a better way to read-out RBR could provide us with this kind of info, we'll see what we can do. You're not the first to ask for more RBR features.

Walther001
Posts: 8
Joined: 10 Oct 2012, 19:12

Re: Distance driven in KM

Post by Walther001 »

OK... Thanks for checking and trying.
Really appreciated as you guys done a fantastic job with Fanaleds!

There is a dll I have used in game which can pull this data: gauger.dll
http://www.geocities.jp/v317mt/
maybe this might be helpfull?

Crossing my fingers for this extra feature to be sorted in the future..

Happy New Year gents!


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