2.4h no lights in Dirt Rally

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Posts: 3
Joined: 05 Jan 2017, 16:48

2.4h no lights in Dirt Rally

Postby Square_Wheel » 05 Jan 2017, 16:52

Upgraded from 2.4g to 2.4h and rev lights no longer work in Dirt Rally. They do work in F12016.
Uninstalled 2.4h and reinstalled 2.4h and the rev lights work in Dirt Rally but not in F12016.

Posts: 3
Joined: 05 Jan 2017, 16:48

2.4h no lights in Dirt Rally

Postby Square_Wheel » 05 Jan 2017, 16:52

Using Logitech G29.

Posts: 5
Joined: 17 Feb 2016, 14:12

Re: 2.4h no lights in Dirt Rally

Postby Ronanm44 » 04 May 2017, 22:14

Any chance somebody who has Dirt Rally working with Fanaleds could post their config xml please? I'm using Fanatec wheelbase 2 with v3 pedals.

The fanaleds 'read me' suggestion doesn't work for me. Through researching other forums I've ended up with the below xml which has constant rumbling in wheel and pedals but no rev leds (gears display ok too). If I switch

<led_display fanatecNativeSupport="false" nativeSupport="false"/>


<led_display fanatecNativeSupport="true" nativeSupport="true"/>

then leds are constantly on. I've set the dirt rally rev indicators on fanaleds to the correct settings (I think); i.e 1st yellow light = 11%, 2nd =12% etc.

apologies I don't know too much about PC gaming but really want to get this to work if somebody could help.

My current congif xml is:

<?xml version="1.0" encoding="UTF-8"?>
-<hardware_settings_config deviceId="0x1B80" version="11">
<threadStrategy fileStreamProcessor="3" updateProcessor="2" renderProcessor="0" dataSetMonitorProcessor="1" dvdStorageProcessor="3" forceFeedbackProcessor="3" workerMapFile="system/workerMap4Core.xml"/>
<dynamic_range value="high"/>
<eq value="flat"/>
<voice_chat enabled="true"/>
<push_to_talk enabled="true"/>
-<graphics_card firstBoot="true" rating="4">
<directx forcedx10="false"/>
<eyefinity osd="" force=""/>
<stereo enabled="false" convergence="0.5" separation="0.015"/>
-<resolution multisampling="4xmsaa" vsync="1" fullscreen="false" aspect="auto" height="2160" width="3840">
<refreshRate rate="59"/>
<gamma level="0.90"/>
<shadows enabled="true" particles="true" maskQuality="1" size="2048"/>
<advanced_fog enabled="true"/>
<particles enabled="true" nearFadeBias="0" lowResScalar="2" dynamicRes="false" wind="true"/>
<weather quality="1"/>
<crowd enabled="true" detail="4"/>
<cloth enabled="true" tessellation="true"/>
<groundcover clutter="true" mode="ultra"/>
<objects stones="true" maxlod="0" lod="1.02"/>
<trees maxlod="0" lod="1.0" meshes_in_all_passes="false" meshes="true"/>
<vehicles lodQuality="3" characterQuality="4"/>
<track lod="0.8"/>
<envmap size="512" mindistance="100.0" scaleminsize="1.0" drawallobjects="false" faces="6"/>
<water detail="2" tessellation="true" drawallobjects="false" scale="4" update="true"/>
<mirrors enabled="true" height="256" width="768" car_culldist="300.0" car_maxlod="1"/>
<skidmarks enabled="true"/>
<dynamic_ambient_occ enabled="true" quality="4"/>
<dynamic_ambient_occ_soft enabled="true"/>
<night_lighting shadowSize="2048" onlyHeadlights="false" shadows="true" lights="0" volumes="true"/>
<textures resolution="2"/>
<shaders quality="1" low_quality="false"/>
<anisotropic max="16" min="4"/>
<physics vehicleDamage="true" environmentalDamage="true"/>
<input device_type="auto"/>
<screenshotMode enabled="false"/>
<aoit enabled="false"/>
<avsm enabled="true"/>
<mouse_support enabled="false"/>
<oculus enabled="true" convergence="1.0" orientationLock="false" verticalOrientation="0.66" overdrive="true" vignette="true" timeWarp="true" chromatic="true" headMovement="true"/>
<dbox enabled="true"/>
<udp enabled="true" extradata="3" delay="1" port="30500" ip=""/>
<led_display fanatecNativeSupport="false" nativeSupport="false"/>
<controls neutralTimeToShift="0.25"/>
<DefaultValueCausedByCreatingAnE fanatecNativeSupport="false" nativeSupport="false"/>

Posts: 68
Joined: 22 Aug 2016, 11:15

Re: 2.4h no lights in Dirt Rally

Postby RodentYell » 05 May 2017, 06:05

I use the CSP V3's as well, along with a Siminstrument dash, the led's are permanently lit up, and the rumble motors on the pedals are on all the time as well.

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